Shooting and interactive struggles, sequels and virtual reality helmets were seen in the E3 video game trade show, but the “explosion” of alternative and independent games are also felt in Los Angeles.
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To tell specialized media, virtual reality and action titles giants were the real protagonists of the E3 show in Los Angeles. Large companies in the sector will not devote too much space to alternative and independent games, certainly less than in 2014.
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But that does not mean that the visitor would not have found innovative and creative jewelry small forward dictate other standards.
“There is an explosion of games ‘indies’ (…) The small teams are able to create unique and artistic products that game studios ‘triple A’ approach would not dare,” he told Efe Chad Moldenhauer, creator of ” Cuphead “, one of the alternatives of this E3 sensations.
More possibilities for creation
This is a game inspired by the aesthetics of cartoons of the 30s, handpainted by two brothers.
Designed with great dedication but as “a labor of love,” places the player in a constant race to raise money to repay a debt to the devil.
“Always going to be interest in big-budget games, but there is a growing democracy of many titles that are becoming available through digital distribution,” he explained producer Canadian study Panache Digital Games, JF Boivin.
The digital distribution tools increasingly available and new funding as the public subscription (“crowdfunding”) contribute to the democratization of the creation and development of video games thus freer flow and original ideas.
Like Russian Matryoshka
Boivin works with Patrice Désilets, creative father of “Assassin’s Creed” in “Ancestors: The Humankind Odyssey”, an adventure that travel through the various key moments of humanity, beginning with the first ancestor of man.
Since the study is small and limited resources, but seeks to make a quality title, he has opted for the “mentality of Russian dolls”: it will publish the adventure by chapters.
“The idea of not having enough resources forces us to think differently to find original solutions to season with different ingredients. A study of securities ‘triple A’ would never have made a game starring a chimpanzee, “he reflected Désilets.
For the founder of the International Festival of Independent Games Indiecade, Stephanie Barish, the industry has changed and begins to understand that people like to play more diverse, shorter and artistic titles.
“No Man’s Sky”, “Everybody’s Gone to the Rapture,” “Firewatch”, “Below”, “Cuphead”, “Ashen” or “Beyond Eyes”, which form part of the catalog of Xbox One and PlayStation 4, give good examples of this.
More news in the future
A pop-up book based on “Alice in Wonderland” is the means by which the player “Curiouser and Curiouser” interacts with the screen of the game. There is either a book, yes, and contain beautiful drawings is full of sensors and buttons connected to an Arduino (open hardware platform).
The Oculus Rift virtual reality came two years ago at E3 through Indiecade, and experts say that innovations will the fair in the future probably will be born of independent developments that drives this festival.